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Weapon Table



NameCostClip CostClip CapacityMax ClipsCalibreClassTeamBA BHSA HSLayers2nd FireNotes
Knife Slash$0$0N/AN/AN/AMeleeBoth ??N/A ??N/A0StabNot affected by Armour
Knife Stab$0$0N/AN/AN/AMeleeBoth ??N/A ??N/A0N/ANot affected by Armour, Alternate Stab to Back of opponent will kill with a single blow even with full health
H&K USP .45 Tactical$500$25129.45PistolBoth4822-30SilencerDefault Pistol for Counter-Terrorists. Silencer adds approximately 1-2 shots required for kill
Glock 18 Select Fire$400$202059mmPistolBoth61022-30Burst FireDefault Pistol for Terrorists. Burst Fire is pretty deadly at close quarter combat, but useless at range
SIG P228$600$??? ??? ???.357PistolBoth46120NoneBasically a stronger USP in terms of accuracy, maybe a touch more random
Desert Eagle .50 AE$650$4077.50PistolBoth33111NoneIs random for Head Shots but fairly accurate for body, which makes it deadly when whole team is firing
FN Five-Seven$750$??? ??? ???5.7x28mmPistolCT's69220NoneDeadly Accurate, but weak for a gun you have to pay for
Dual Beretta 96G$800$203059mmPistolT's48120None ???
Benneli M3 Super90$1700$808512 GaugeShotGunBoth1-21-2110NoneKills Full Armour with 1 shot to body if close enough
Benneli XM1014$3000$808512 GaugeAuto ShotGunBoth22-3 ??? ???0NoneFast Firing Shot Gun, but does less damage
Steyr Tactical$1250$203049mmMachine PistolCT's ??? ??? ??? ???0None ???
Ingram MAC-10$1400$25303.45Sub-Machine GunT's58130NoneAim at body and let recoil create the HeadShot
H&K MP5-Navy$1500$203049mmSub-Machine GunBoth510230NoneAim for head pull trigger until clip empty
H&K UMP$1700$80253.45Sub-Machine GunBoth4 ???1 ???0NoneVery Accurate with hardly any recoil
FN P90$2350$505025.7x28mmSub-Machine GunBoth6 ???2 ???0NoneDoes not share ammo with AWP even though officially it's the same round, uses the 5.7x28mm round which is the same as the Five-Seven
Galil / Defender$2000$60353.308RifleBoth44121NoneShares Ammo with any other 5.56 Calibre Guns Despite what it officially says. An AK is worth the extra $500 if you have the money to spare and can aim
FAMAS / Clarion$2250$602535.56RifleCT's441213 Shot BurstThe 3 shot burst is deadly at long range since the grouping is usually very tight. Personally I'm surprised that it is not more popular considering the price difference between it and the Colt
AK-47$2500$803037.62RifleT's33111NoneAim First then shoot. Spray and pray when close quarters since it shreds anything it hits
Colt M4A1 Carbine$3100$603035.56RifleCT's44121SilencerAim First then shoot. Silencer does less damage and makes the crosshair bigger, which may make the gun less accurate. Use Silencer to shoot without giving away location, or to hear when you are hitting opposition through walls
Steyr AUG$3500$603035.56RifleCT's44121Single ZoomAccuracy is good unzoomed. Single shots when zoomed as recoil messes up aim badly
Sig SG-552 Commando$3500$603035.56RifleT's44121Single ZoomAccuracy is good unzoomed. Single shots when zoomed as recoil messes up aim badly. This gun is preferred by aimbotters because of the recoil pattern it exhibits when it is used with an aimbot
Steyr Scout$2750$801097.62SniperBoth22112Double ZoomThe scout is extremely quiet when fired. You are just as fast moving with a scout as a pistol. Do you really need 90 rounds of Scout Ammo?
AI Arctic Warfare / Magnum$4750$125103.338SniperBoth11112Double Zoom1 shot kills except to leg and opponent has more than approx 80% health left
Sig SG-550 Sniper$4200$603035.56Auto SniperCT's44111Double ZoomWaste of Money. Basically a Colt with Zoom capability. Unless you score a HeadShot you are going to need to put 3 bullets minimum on target to score a kill with this weapon, which is easier said than done!
H&K G3/SG-1$5000$802037.62Auto SniperT's22111Double ZoomNot bad now, 2 shots kills, basically an automatic Scout with a 20 round clip. Deadly accurate moving and unzoomed. If anything, probably less accurate zoomed than it is unzoomed considering the bullets should be landing on that little red dot on your screen
FN M249 Para$5750$???10025.56Machine GunBoth33111NoneNot bad as a single shot weapon but spray is bad, and forget about hitting anything while moving. Amusement / Humiliation use only, since there are better things you can spend $6000 on
FlashBang Grenades$200N/AN/A2N/AGrenadeBothN/AN/AN/AN/AN/AN/ATemporarily blinds everyone in the vicinity. Bounce off walls/boxes to place in correct location
HE Grenade$300N/AN/A1N/AGrenadeBoth23-41-21-21N/AHigh Explosive Grenade. Explosive effects more pronounced in enclosed spaces. Bounce off walls/boxes to place in correct location
Smoke Grenades$300N/AN/A1N/AGrenadeBothN/AN/AN/AN/A1N/AReleases grey smoke for cover. Bounce off walls/boxes to place in correct location
Kevlar Vest$650N/AN/AN/AN/AEquipmentBothN/AN/AN/AN/AN/AN/AProtects chest region. Is effective so long as you have armour
Kevlar Vest & Helmet$1000N/AN/AN/AN/AEquipmentBothN/AN/AN/AN/AN/AN/AProtects chest and head. Is effective so long as you have armour. The little round circle in the Armour icon tells you that you have a Helmet, although this is bugged sometimes and you do have a helmet even though the icon says you do not
Night Vision Goggles$1250N/AN/AN/AN/AEquipmentBothN/AN/AN/AN/AN/AN/AEnhances vision in darkness. For most people, a complete waste of $1250!!
Defuse Kit$200N/AN/A1N/AEquipmentCT'sN/AN/AN/AN/A1N/AUsed to defuse the bomb quicker. Available to Counter-Terrorists Only, On Bomb Maps Only. Reduces Bomb Defuse time from 10 Seconds to 5 Seconds

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DeathAdder Specs

Razer Copperhead Review

Pros: Lightweight, symmetrical, precise and speedy; perfect primary buttons and wheel; onboard memory stores profiles for tourney players; firmware upgradeable; good grip; it glows.
Cons: Needs DPI buttons in center of mouse; no application profiles.
Verdict: A solid performer with solid support, the lightweight Razer Copperhead is a finely tuned gaming mouse that’s sorely lacking two buttons.

A mouse can make a world of a difference when it comes to gaming. Buttons, ergonomics and performance all come into play when competing for the top rank, and as usual some gamers are constantly looking for the latest edge. Today Everything USB (finally) brings you a review of the highly-anticipated Copperhead, aka Razer's Laser. Fasten your seatbelts; it doesn't get any more in-depth than this.

Low-Carb Eye Candy
One of the most important (and subjective) aspects of a mouse is how it feels. The Razer Copperhead is a lean mouse, low in height, slim, and rather long in length at over 5 inches tall - best suited for people with medium to large hands. That, combined with the incredibly lightweight (127g) body result in a mouse that's controlled more by fingertips than the wrist, a trait that arguably gives more control. Another notable if not obvious trait of the Copperhead is its symmetrical design, which unlike the other heavyweight contenders allows Lefties to play.


On either side of the Razer Copperhead are two rubber non-slip rails, the pinky and thumb resting on the body that angles inwards beneath them. While my slender hands worked well with the rails (I can lift and shake the mouse while barely squeezing the sides and it won't drop), two fellow LAN gamers I had try the mouse found that the moderately sharp edges of the rails felt uncomfortable as they played Quake with it. Then again, they might have been squeezing the rails instead of underneath them.

Oh, one other thing that may or may not appeal to you is the Copperhead's illuminating personality. Like most anything sold to gamers now, the Copperhead casts a vibrant glow in one of three colors: blue, green, and red. The scroll wheel is translucent to allow the light to pass through, while the light cast by the side rails is segmented by plastic from the inside to give an appearance of scales. On the topside is Razer's three headed snake emblem, which pulsates much like that of a sleeping Macintosh. There's currently no way of turning the LEDs off, although Razer has stated in their FAQ that this may change in the future. I say leave 'em on, when combined with a backlit keyboard my otherwise cluttered desktop looks sick!


Tuned and Tactile

Grasping the Razer Copperhead, I found that my first two fingers felt at home with the oversized primary buttons that travel almost half the length of the mouse, especially since the buttons themselves are concave in the center to mold to the fingers. Despite their long length, the buttons harbor enough resistance to prevent accidental clicking unlike the long buttons found on the Microsoft S+arck mouse. The rubber scroll wheel placed in between the two buttons is just to my liking - it's stepped and well calibrated for perfect weapon selection yet surprisingly quiet, and the wide wheel is lined with horizontal troughs to provide an excellent grip. Like the primary buttons, the mouse wheel also has perfect resistance for easy middle-clicking without error.

Four additional buttons (two on each side) are hidden from view underneath the rails, the thumb resting upon them. When lifting the mouse, it's important to simply lift it, rather than squeeze and lift - the side buttons click so easily that even squeezing the center of the rails alone will click them. I got over this in about 20 minutes. The thing I didn't get over was the inability to press the buttons on the right side of the Razer Copperhead. Granted, they'd work if I was left-handed, but then the left buttons would be useless. Why? In order for the pinky or ring finger to reach them, you must take valuable seconds to angle your wrist to meet the buttons in an awkward position, and in practice the first two fingers are lifted from the primary buttons. This may work if you're just doing Windows work, but forget about using them in the middle of a firefight.

Long-Term Memory
The Razer Copperhead is different from the large majority of mice on the market today in the sense that configurations are stored on the mouse rather than on the computer. Button mappings, sensitivity, and the USB polling rate can all be stored into one of five different presets that are saved into the Copperhead's 32kb of onboard memory, aka Razer Synapse. While not particularly useful to the typical BYOC gamer and lacking application based profiles that load automatically for individual games, the Synapse system would definitely come in handy for gamers competing in a tournament where installation of drivers is prohibited, allowing them to retain their custom settings anyway just by pushing the button on the underside of the mouse.

The configurations are defined through the Razer Configurator, a 3-pane utility where you may map each button to a single keystroke, multi-key macro, individual profile, sensitivity setting, or disable it entirely. On the 2 hidden panes are options for setting the sensitivity and scroll speed, double click speed, and windows pointer speed. More advanced options like changing individual X/Y axis sensitivity and configuring mouse acceleration are also available.


An additional benefit of installing the drivers is on-the-fly sensitivity switching, not to be confused with the DPI Up/Down switching similar to that found on Logitech's mice. By holding a button down and rotating the mouse wheel, it's possible to smoothly change the sensitivity from 1 to 10 in 0.5 increments, and an overlay will appear in the corner of the screen with the current setting. Alternatively, the Copperhead's buttons may be mapped to the traditional DPI Up/Down for use without drivers, or set to a specific DPI resolution (400, 800, 1600, and 2000).

The system works very well although you may not specify custom DPI resolutions, and it's near impossible to pull off in game unless you sacrifice the thumb buttons since the pinky can't reach the other buttons as I outlined above. It'd be much better if Razer could add two buttons between the primary buttons to keep their symmetry for Lefties, while letting users who want melee/grenade and DPI buttons get the best of both worlds.


One last benefit of the drivers is the ability to firmware upgrade the mouse. Although this is no longer an exclusive feature to Razer mice, it's still damn handy. Firmware updates have already helped solve complaints to the laser + black mouse pad issue some users have experienced, and for me they solved a problem where holding down a button bound to a key didn't actually hold it down. The process requires unplugging the mouse multiple times, but it's very straightforward and takes under 5 minutes to complete.


In the Polls
As mentioned earlier, Razer allows for different polling rates to be specified for use with the Copperhead. This is something I've never really seen done before, but after a quick chat with Mr. Google I've learned that increasing the USB port's polling rate lowers the response time and allows for smoother movement. Not surprisingly, the Counter-Strike kiddies lap it up (there I said it) and it's being looked at by the Cyberathlete Professional League. In any case Razer provides three polling options: 125Hz/8 ms, 500Hz/2 ms (not 4 ms as incorrectly listed by Razer which is 250Hz), and 1000Hz/1 ms. In contrast, most mice are locked at 125Hz, and Logitech's G5/G7 is locked at 500Hz. Third party utilities exist for changing the polling rate, although they require booting into safe mode whereas the Razer Copperhead just needs a quick reboot. Increasing the polling rate consumes additional CPU time, but on my A64 3800+ I didn't notice any major drops in framerates.

How well does this work? Well, supposedly if you draw a circle as fast as you can, the higher the polling rate, the smoother the circle - which makes sense since faster movement means the mouse's laser needs to report more data. Tested in Photoshop on a MSI K8N Neo2 Platinum motherboard with a 3800+ and 1GB RAM, I definitely noticed a difference between 125Hz and 500Hz. However, when switching from 500Hz to 1000Hz, I didn't notice a difference at all. Curious if I was doing something wrong or if a 1 ms difference really meant anything, I downloaded the popular Mouserate utility and gave it a whirl. Indeed, 1KHz was reached and in some cases surpassed, with an average rate of 670Hz. I can't verify the accuracy of the program; these are just my findings although they do concur with Razerguy's official word in the Razer Blog. Just for the sake of things I'll give it the benefit of the doubt and leave my polling rate set to 1000Hz, but remember that a tweaked polling rate doesn’t make up for a lack of skill.


Performance
Personally being used to larger mice moved with the wrist, I did experience a learning curve when transitioning to the Razer Copperhead. After getting used to the fact I've effectively lost my sensitivity switching and had to work with a much lighter mouse, I found myself pulling snap-180 turns and racking up frag counts without problems after about 4 games, eventually scoring first place a few times in UT2004 during Friday night prime time.

Accuracy was dead on thanks to the 2000DPI Agilent laser tracking system used by the Copperhead, and the mouse tracked well on a multitude of surfaces although I could not test if the black mouse pad issue was indeed solved by the new firmware. Using the stock Teflon feet of the Copperhead, there was little friction on my Func 1030 pad, although not quite as smooth as the Logitech G5's oversized feet since there was some slight dragging on the edges. The difference is very minor however, and the Copperhead’s Teflon feet are a far cry better than standard feet.


One final thing I'd like to add is if you find the mouse too lightweight to your liking, Razer will be releasing a $15 kit for dismantling the mouse to add additional weights or replace the side buttons with duds (why not just disable them?), and replacing the feet. It'll void the warranty, but then again the people who would buy this void warranties habitually anyway.

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Razer Mamba Specs


Razer mamba review
The Razer Mamba wireless gaming laser mouse is the real deal. It is one of the best gaming mouse on the market today. From function to asethetics, it is clear that a lot of thought has been put into this laser gaming mouse.
Many gamers have been burnt by wireless laser gaming mouse in the past. The main problem was the fact that the lag in communication between the mouse and the computer was simply too great, leading to a lot of frustration. This problem has been solved with the Razer mamba’s 1 ms latency and a 1000 Mhz polling rate. What this means is that this mouse is as reliable and precise as any wired gaming mouse.
With sensitivity maxed out at 5,600 dpi, there is no possibility of you losing control. In fact this seems like an overkill since most gaming mouse won’t see a need of anything higher than 2000 dpi. Maybe some professional gamers can move their mouse so fast that they would need such a high sensitivity.
This mouse can also be switched between wired and wireless usage mode. It comes with a USB cable so that you can quickly switch to wired mode when the mouse is running low on battery. Speaking of battery the Razer Mamba offers up to 14 hours of continuous gaming battery life. The mouse can be charged during play with the USB cable plugged in, or can be mounted onto a charging base.

The Razer Mamba comes with a number of programmable buttons (six) and three Teflon feet for consistent traction. There are rubber grips on both sides of the mouse making sure that the gamer is comfortable whether they have a large or small hand. The scroll button is smooth with a ridge surface.
The driver software of this mouse is installed on the mouse itself, alongside any configuration files or profiles that are tied to games and even operating system. What this means is that you can take your mouse wherever you go without having to waste time reconfigurating or setting up whenever you are on a new machine.
Lets take a look at the features of the Razer Mamba:
  • Wireless laser gaming-grade mouse
  • Dual mode wired/wireless functionality
  • Assignable functions: 9 (6 buttons and 3 scroll wheel functions)
  • Onboard memory
  • Tracking Resolution: 5,600 dpi (user selectable in 5 stages)
  • Maximum velocity: 200 inches per second
  • Response time: 1ms
  • Approximate size: 5 3/64″ x 2 3/4″ x 1 43/64″ (12.8 x 7 x 4.25 cm)
  • Battery life: 14 hours for continuous gaming and 72 for normal gaming usage
  • You can buy the Razer Mamba on Amazon (20% off)
I hope that this Razer Mamba review has put its point across; and that is the fact that this mouse is built for the most dedicated gamer. The Razer Mamba offers ultimate precision and edge over your opponents whether you are playing wirelessly or connected to your computer. At this price you will want the very best. If you are looking for the best gaming mouse, look no further. For more causal gamers however, a laser gaming mouse like theLogitech g7 or the Logitech mx 518 will suffice.
The Good:
  • Low latency and high polling rate ensures a reliable wireless connection
  • Onboard memory helps you take your mouse anywhere hassle free
  • Wired and wireless mode
  • Long battery life
  • Beautiful design, from box to the mouse itself
  • User selectable dpi
  • Super high resolution
The Bad:
  • Expensive
  • Can’t do real time macro recording
  • Configuration software is not easy to use

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Cs Rates,Chokes And Loss Explained

Broadband quick start

IMPROVING CHOKE

To improve choke you can:

1. Change your rate setting to be similar or equal to what the servers is, if possible. This enables you to have as much bandwidth as the server can provide.

2. Lower your cl_updaterate so you are requesting less game packets per second.

3. Get a good computer, with a good Network Card.

4. Upgrade to a faster Internet connection.

5. Politely and nicely request the Server hosts buy better servers and to put them on faster connections.


Client Side
rate 
cl_updaterate
cl_rate
cl_cmdrate
interp
fps_max
fps_modem
rate is the number of bytes per second that the client is able to accept, when rate andsv_maxrate differ, the lower of the two will be used.

cl_updaterate is the number of game packets per second the client will attempt to request off the server. This should be no higher than 100 or the maximum number of frames per second you are getting, and should be no lower than 20.
interp - frame interpolation ON/OFF. Since ver 1.6 this has been locked at the default 0.1. Type interp by itself to toggle off then on. The default is that it is on. Those with cheats may still be able to change this value.
fps_max - Sets the maximum frame rate that CS will try to display. Usually fps_max=100, for crappier graphic cards or computers fps_max=60. Set this to no more than 100 as any more is a waste/not possible.
fps_modem - Is the minimum frame rate that CS will display. You can set this the same as fps_max.



ERRORS

cl_FlushEntityPacket - This error can be caused by having your cl_cmdrate and cl_updaterate set too high for the current rate. Your ping will go crazy and CS will hardly update at all causing weird problems. Try lowering the cl_updaterate and cl_cmdrate to 50, or 40. You might also try increasing the rate if you have a fast enough connection (as you increase the rate watch your loss, once your rate is too high you will get loss - lower the rate till you get no loss). With a frame rate of 60 and cl_cmdrate of 40 is still very playable. Down to 30 and you will start to notice a delay between you instruction and the result, ie when buying weapons for instance. The optimal cl_cmdrate and cl_updaterate would match the frame rate (what you set fps_max and fps_modem too).
choke - You'll probably experience some choke when things get busy, small amounts for a small time under 10 is ok. If it is consistantly going too high and effecting play, or it is present when there is nothing much happening then your cl_cmdrate and cl_updaterate are too high. Experiment and bring them down by 5, see how you like it and see how the choke goes. You'll notice your ping goes down as you lower the cl_updaterate and cl_cmdrate because you are taking the load off your connection, which is not necessarily a good thing if you don't get updated quickly enough!

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